RaceAero is a futuristic racing game where you fly through an advanced city! 
My Responsibilites
For this project, I mainly focused on 3D modeling and textures.  I modeled some of the buildings as well as created textures for the models themselves.  Additionally, I added assets to the game in Unreal Engine, created and used different materials in engine, and build lighting for the level.  Additionally, I created the cover art for the game (seen above)

Below is an image of the car as well as some of the buildings that I made and textured.  The glowing and reflecting effects were also created with materials in Unreal Engine.
Back to Top